Active Threat Interception System
URL: https://steamcommunity.com/sharedfiles/filedetails/?id=3584024677
Kategorie: @wolf_mods
Letztes Update im Modpack:
Letztes Update: 17.06.2026 08:01
Größe: 35,7KB
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Active Threat Interception System
URL: https://steamcommunity.com/sharedfiles/filedetails/?id=3584024677
Kategorie: @wolf_mods
Letztes Update im Modpack:
Letztes Update: 17.06.2026 08:01
Größe: 35,7KB
Walzmine hat kommentiert am 29.03.2026 12:16:38
Nicht verbuggtes performantes APS System. wird auch noch aktuell gehalten. Als alternative zum Verbuggten APS was wir entfernt hatten.
Features
Core Functionality
— Lightweight and optimized script with minimal performance impact
— Detects and intercepts rockets, missiles, and HEAT projectiles in real-time
— Realistic speed gating: Intercepts projectiles traveling up to 1,000 m/s
— Engine requirement: APS only functions when vehicle engine is running (configurable)
— AI reaction system: AI crews properly respond to threats even when projectiles are intercepted
Configuration System
— Fully configurable through CBA Addon Options
— Per-vehicle configuration: Set unique APS parameters for each vehicle class or use global defaults
— Vehicle selection dropdown: Choose "ALL VEHICLES" for global settings or select individual vehicle classes
— Easily add or remove protected vehicles via classname list
— All settings update dynamically without mission restart
Customizable Parameters
— Detection range: Configure how far the APS scans for threats (50-1000m)
— Intercept range: Set the effective engagement distance (5-100m)
— Reload time: Adjust seconds between individual intercepts (1-30s)
— Charge system: Define how many countermeasures available before reloading (1-12)
— Reload system: Set reload duration (10-300s) and total reloads (-1 for infinite)
— Failure chance: Add realistic probability (0-100%) for intercept failures
— Ignored ammo list: Exclude specific ammunition types from interception
— Optional debug mode: Toggle system messages for testing and balancing
Per-Vehicle Configuration Examples
Configure each vehicle class with realistic APS parameters:
— Trophy APS: 30m intercept, 4 charges, 8% failure rate
— Arena APS: 50m intercept, 6 charges, 10% failure rate
— Iron Fist APS: 25m intercept, 8 charges, 5% failure rate
— Or set your own custom parameters for any vehicle